22 lines
538 B
TypeScript
22 lines
538 B
TypeScript
/**
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* Hue and saturation adjustment
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* https://github.com/evanw/glfx.js
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* hue: -1 to 1 (-1 is 180 degrees in the negative direction, 0 is no change, etc.
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* saturation: -1 to 1 (-1 is solid gray, 0 is no change, and 1 is maximum contrast)
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*/
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export declare const HueSaturationShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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hue: {
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value: number;
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};
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saturation: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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