summit/frontend/node_modules/three-stdlib/shaders/DotScreenShader.d.ts

28 lines
530 B
TypeScript

import { Vector2 } from 'three';
/**
* Dot screen shader
* based on glfx.js sepia shader
* https://github.com/evanw/glfx.js
*/
export declare const DotScreenShader: {
uniforms: {
tDiffuse: {
value: null;
};
tSize: {
value: Vector2;
};
center: {
value: Vector2;
};
angle: {
value: number;
};
scale: {
value: number;
};
};
vertexShader: string;
fragmentShader: string;
};