summit/frontend/node_modules/three-stdlib/math/MeshSurfaceSampler.d.ts

19 lines
662 B
TypeScript

import { BufferGeometry, Color, Mesh, Vector3 } from 'three'
export class MeshSurfaceSampler {
distribution: Float32Array | null
geometry: BufferGeometry
positionAttribute: Float32Array
weightAttribute: string | null
randomFunction: () => number
setRandomGenerator(randomFunction: () => number): this
constructor(mesh: Mesh)
binarySearch(x: number): number
build(): this
sample(targetPosition: Vector3, targetNormal?: Vector3, targetColor?: Color): this
sampleFace(faceIndex: number, targetPosition: Vector3, targetNormal?: Vector3, targetColor?: Color): this
sampleFaceIndex(): number
setWeightAttribute(name: string | null): this
}