summit/frontend/node_modules/@monogrid/gainmap-js/dist/encode/get-sdr-rendition.d.ts

18 lines
1.1 KiB
TypeScript

import { DataTexture, ToneMapping, UnsignedByteType, WebGLRenderer } from 'three';
import { QuadRenderer } from '../core/QuadRenderer';
import { QuadRendererTextureOptions } from '../decode';
import { SDRMaterial } from './materials/SDRMaterial';
/**
* Renders an SDR Representation of an HDR Image
*
* @category Encoding Functions
* @group Encoding Functions
*
* @param hdrTexture The HDR image to be rendered
* @param renderer (optional) WebGLRenderer to use during the rendering, a disposable renderer will be create and destroyed if this is not provided.
* @param toneMapping (optional) Tone mapping to be applied to the SDR Rendition
* @param renderTargetOptions (optional) Options to use when creating the output renderTarget
* @throws {Error} if the WebGLRenderer fails to render the SDR image
*/
export declare const getSDRRendition: (hdrTexture: DataTexture, renderer?: WebGLRenderer, toneMapping?: ToneMapping, renderTargetOptions?: QuadRendererTextureOptions) => InstanceType<typeof QuadRenderer<typeof UnsignedByteType, InstanceType<typeof SDRMaterial>>>;