'use strict';(function(h,c){"object"===typeof exports&&"undefined"!==typeof module?c(exports,require("three")):"function"===typeof define&&define.amd?define(["exports","three"],c):(h="undefined"!==typeof globalThis?globalThis:h||self,c(h.troika_three_utils={},h.THREE))})(this,function(h,c){function q(a){return a.replace(/^[ \t]*#include +<([\w\d./]+)>/gm,function(a,k){return(k=c.ShaderChunk[k])?q(k):a})}function m(a,b){let k=D(b),e=n.get(a);e||n.set(a,e=Object.create(null));if(e[k])return new e[k]; let g=`_onBeforeCompile${k}`,h=function(d,e){a.onBeforeCompile.call(this,d,e);e=this.customProgramCacheKey()+"|"+d.vertexShader+"|"+d.fragmentShader;var c=v[e];c||(c=E(this,d,b,k),c=v[e]=c);d.vertexShader=c.vertexShader;d.fragmentShader=c.fragmentShader;l(d.uniforms,this.uniforms);b.timeUniform&&(d.uniforms[b.timeUniform]={get value(){return Date.now()-F}});if(this[g])this[g](d)},t=function(){return w(b.chained?a:a.clone())},w=function(d){const c=Object.create(d,G);Object.defineProperty(c,"baseMaterial", {value:a});Object.defineProperty(c,"id",{value:H++});{var e=4294967295*Math.random()|0;let a=4294967295*Math.random()|0,b=4294967295*Math.random()|0,d=4294967295*Math.random()|0;e=(f[e&255]+f[e>>8&255]+f[e>>16&255]+f[e>>24&255]+"-"+f[a&255]+f[a>>8&255]+"-"+f[a>>16&15|64]+f[a>>24&255]+"-"+f[b&63|128]+f[b>>8&255]+"-"+f[b>>16&255]+f[b>>24&255]+f[d&255]+f[d>>8&255]+f[d>>16&255]+f[d>>24&255]).toUpperCase()}c.uuid=e;c.uniforms=l({},d.uniforms,b.uniforms);c.defines=l({},d.defines,b.defines);c.defines[`TROIKA_DERIVED_MATERIAL_${k}`]= "";c.extensions=l({},d.extensions,b.extensions);c._listeners=void 0;return c},G={constructor:{value:t},isDerivedMaterial:{value:!0},type:{get:()=>a.type,set:b=>{a.type=b}},isDerivedFrom:{writable:!0,configurable:!0,value:function(a){const b=this.baseMaterial;return a===b||b.isDerivedMaterial&&b.isDerivedFrom(a)||!1}},customProgramCacheKey:{writable:!0,configurable:!0,value:function(){return a.customProgramCacheKey()+"|"+k}},onBeforeCompile:{get(){return h},set(a){this[g]=a}},copy:{writable:!0,configurable:!0, value:function(b){a.copy.call(this,b);a.isShaderMaterial||a.isDerivedMaterial||(l(this.extensions,b.extensions),l(this.defines,b.defines),l(this.uniforms,c.UniformsUtils.clone(b.uniforms)));return this}},clone:{writable:!0,configurable:!0,value:function(){const b=new a.constructor;return w(b).copy(this)}},getDepthMaterial:{writable:!0,configurable:!0,value:function(){let d=this._depthMaterial;d||(d=this._depthMaterial=m(a.isDerivedMaterial?a.getDepthMaterial():new c.MeshDepthMaterial({depthPacking:c.RGBADepthPacking}), b),d.defines.IS_DEPTH_MATERIAL="",d.uniforms=this.uniforms);return d}},getDistanceMaterial:{writable:!0,configurable:!0,value:function(){let d=this._distanceMaterial;d||(d=this._distanceMaterial=m(a.isDerivedMaterial?a.getDistanceMaterial():new c.MeshDistanceMaterial,b),d.defines.IS_DISTANCE_MATERIAL="",d.uniforms=this.uniforms);return d}},dispose:{writable:!0,configurable:!0,value(){const {_depthMaterial:b,_distanceMaterial:c}=this;b&&b.dispose();c&&c.dispose();a.dispose.call(this)}}};e[k]=t;return new t} function E(a,{vertexShader:b,fragmentShader:c},e,g){let {vertexDefs:k,vertexMainIntro:f,vertexMainOutro:h,vertexTransform:l,fragmentDefs:d,fragmentMainIntro:m,fragmentMainOutro:p,fragmentColorTransform:u,customRewriter:r,timeUniform:n}=e;k=k||"";f=f||"";h=h||"";d=d||"";m=m||"";p=p||"";if(l||r)b=q(b);if(u||r)c=c.replace(/^[ \t]*#include <((?:tonemapping|encodings|colorspace|fog|premultiplied_alpha|dithering)_fragment)>/gm,"\n//!BEGIN_POST_CHUNK $1\n$&\n//!END_POST_CHUNK\n"),c=q(c);r&&(c=r({vertexShader:b, fragmentShader:c}),b=c.vertexShader,c=c.fragmentShader);if(u){let a=[];c=c.replace(/^\/\/!BEGIN_POST_CHUNK[^]+?^\/\/!END_POST_CHUNK/gm,b=>{a.push(b);return""});p=`${u}\n${a.join("\n")}\n${p}`}n&&(e=`\nuniform float ${n};\n`,k=e+k,d=e+d);l&&(k=`${k} void troikaVertexTransform${g}(inout vec3 position, inout vec3 normal, inout vec2 uv) { ${l} } `,f=` troika_position_${g} = vec3(position); 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