/** * Mirror Shader * Copies half the input to the other half * * side: side of input to mirror (0 = left, 1 = right, 2 = top, 3 = bottom) */ export declare const MirrorShader: { uniforms: { tDiffuse: { value: null; }; side: { value: number; }; }; vertexShader: string; fragmentShader: string; };