import { Loader, AnimationClip, BufferAttribute, LoadingManager } from 'three' export interface MDD { morphTargets: BufferAttribute[] clip: AnimationClip } export class MDDLoader extends Loader { constructor(manager?: LoadingManager) load( url: string, onLoad: (result: MDD) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): void loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise parse(data: ArrayBuffer): MDD }