import { Loader, CubeTexture, LoadingManager, TextureDataType } from 'three' import { RGBELoader } from './RGBELoader' export class HDRCubeTextureLoader extends Loader { constructor(manager?: LoadingManager) hdrLoader: RGBELoader type: TextureDataType load( urls: string | string[], onLoad: (texture: CubeTexture) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void, ): CubeTexture loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise setDataType(type: TextureDataType): this }