import { CompressedTexture, ClampToEdgeWrapping } from "three"; class CompressedArrayTexture extends CompressedTexture { constructor(mipmaps, width, height, depth, format, type) { super(mipmaps, width, height, format, type); this.isCompressedArrayTexture = true; this.image.depth = depth; this.wrapR = ClampToEdgeWrapping; } } export { CompressedArrayTexture }; //# sourceMappingURL=CompressedArrayTexture.js.map