import { DataTexture, WebGLRenderer } from 'three'; import { EXR } from 'three/examples/jsm/loaders/EXRLoader.js'; import { HDR } from 'three/examples/jsm/loaders/HDRLoader.js'; import { RGBE } from 'three/examples/jsm/loaders/RGBELoader.js'; /** * * @category Utility * @group Utility * * @param image * @param mode * @param renderer * @returns */ export declare const findTextureMinMax: (image: EXR | RGBE | HDR | DataTexture, mode?: "min" | "max", renderer?: WebGLRenderer) => number[];